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Attendance

Attendance
  • Bath 98.7%
  • Exeter 93.2%
  • Hertfordshire 98.3%
  • Kent 95.9%
  • Middlesex 98.6%
  • Plymouth 99.7%
  • Swansea 98%
  • Ulster 100%
  • York 97.4%

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Shenley

Primary School

Happy - United - Inspired

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Design & Technology

Subject Intent

Here at Shenley Primary School we aim to provide an excellent Design and Technology curriculum. It is an inspiring, rigorous and practical subject where we aspire to enable the children to become designers, craft makers, digital programmers, engineers and architects, who have an ever-changing effect on our future world. Our Design and Technology curriculum facilitates the use of the creativity and imagination real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. It aims to extend opportunity, raises aspiration, opens children’s eyes to the world beyond their immediate environment, enable our children to live happy, healthy and productive lives and inspires children to learn more. It is planned that they acquire a broad range of subject knowledge and draw on the disciplines such as Mathematics, Science, Engineering, Computing and Art. Learning to take risks is an integral part of the learning process and this bring wider benefits to the children by helping them to see the huge benefits of taking risk and not being afraid to make ‘mistakes’. This helps them become increasingly resourceful, develops their capacity to become more innovative They are already learning in other curriculum area that ‘mistakes’ can be a useful tool and that they can improve their learning opportunities. Design and Technology provides many opportunities for the children to become risk takers and to break the boundaries of the expected. The curriculum also develops the capacity of the children to become capable citizen in that it empowers them to be increasingly logical about situation and needs, and develops in them the ability to find the solutions and way forward in situations, while being able to collaborate and work alongside others. Also, through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world their capacity to be enterprising and develops their potential to undertake projects of interest, importance or difficulty. We want out children to be the entrepreneurs of the future and of the present, too. All pupils are entitled to learn about the designed and made world, how things work, learning to design and make functional products for particular purposes and users. children develop skills and knowledge in design, structures, mechanisms, electrical control and a range of materials, including food. Design and Technology education helps develop children’s skills through collaborative working and problem-solving, and knowledge in design, materials, structures, mechanisms and electrical control. They are encouraged to be creative and innovative. Knowledge about the properties of materials helps in Science and the practice of measuring accurately helps in Maths. These skills help in IT through the children’s use of computer control and, also in Art and Design. All children have access to the Design and Technology curriculum and support is provided, as needed for the SEND and EAL children. Our more able children are encouraged to plan, lead, implement and evaluate their own learning in Design and Technology. Design and Technology is greatly valued in our annual STEM Week and the skills of designing, making, and evaluating can be applied in the activities and projects.. Also, during Science Week, they are widely and appropriately used and applied to create some outstanding projects that inspire and inform the rest of the school.

National Curriculum Aims for Design & Technology

The National Curriculum for Design & Technology aims to ensure that all pupils: 

develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world 

build and apply a repertoire of knowledge, understanding and skills in order to design and make high- quality prototypes and products for a wide range of users 

critique, evaluate and test their ideas and products and the work of others 

understand and apply the principles of nutrition and learn how to cook.

 

Design & Technology Areas of Study:
 

Autumn

Spring

Summer

Nursery (skills)

Uses one-handed tools and equipment e.g. make snips in paper with child scissors.

Understand that equipment and tools need to be used safely.

Joins construction pieces together to build and balances.

Reception (skills)

Handles tools, objects, construction and malleable materials safely and with increasing controls

Constructs with a purpose in mind, using a variety of resources.

Safely use and explain a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function.

Year 1

Structures: textiles

Templates and joining techniques

Puppets

Mechanisms

Levers and sliders

Moving animal pictures

Food

Preparing fruit and vegetables

Year 2

Structures

Free standing structures

Houses

Mechnisiams

Wheels and axles

Space buggies

Food

Preparing fruit and vegetables

Street food

Year 3

Structures: textiles

2`D shape to 3D product

Money containers

Mechanisms

Levers and linkages

Pop-up books

Food

Sandwich snacks

Year 4

Mechanisms

Light up signs

Structures

Photo frames

Food

Making pizza

Year 5

Structures

Packaging for a product

Food

Cooking on a fire

Fashion and textiles

Combining different fabric shapes (Inc. computer aided design)

Year 6

Programming adventures

Mechanisms

Pulleys and gears

Food

Great British Dishes

 

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